I think it's important that the developers play video games themselves, just like a comic book artist should read comics, an animator should watch animation, a film maker should watch films, and so on. Playing games gives the developer a deeper sense of how games work, what makes them interesting to watch visually, and what makes them fun. That's not to say a developer absolutely has to play video games in order to make one, but I'm willing to bet his game won't be as good as a developer who actually plays video games. Video games are an art form and a craft just like anything else, right? So why not immerse yourself in it?
I sincerely believe that without experience, a company has no idea how to make a good, creative, interesting, well thought out, fun, cinematic, all around good game. and that's why EA's been trying to turn over a new leaf, because they used to be like that.
I think just about everyone working on a game should be gamers, including the big wigs, because it makes for a better game. To me it's like saying film makers shouldn't be movie fans--it just seems wrong.
Well, I think you may have gone far too straight in black and white...what about the gray tones? I dont care, but its not like I dont care...actuallyyyyy, yes, I dont give a damn while the game kicks ass, or at least is entertainment... and since there is always room for proverbs, I'll spit one: It dont matter shape of the vessel, but what it is keeping inside!
I agree with ~Sci-FiWasabi. As long as the game's fun, it makes no difference to me. However, I do find I like games more where the developer plays games because he/she understands what the gamer wants.
I don't care if it's good... but actually it's very related to each other... In order to mal e a good game ( any kind of game) you must be playing a minimum to experience the sense of gaming (mmm that's deep !)