I like the game to be as was originally intended to the point that the story, gameplay, and game type are the same, but with an update to the graphics!
Games such as Bionic Commando Re-armed for example, keeps the core game there with a major graphics boost! And the Street Fighter games are being released in HD, making the games look much better on HD TV's!
On the other hand, if the game hasn't been updated (such as the Secret of Mana on Wii Download), i'll still download and play!
I also like the retro style games that are completely new! This is mostly side scrollers at the moment, such as Shadow Complex on Xbox Live, and the upcoming Blade Kitten on PSN!
I say a re-imagining, mainly because if it's already been made, you can get the original, and an updated version. Sure it might be more accessible if it's ported, but there's also a couple games that let you have both. The best way to do it would be to have the option to switch between old-school, and new-school, and it's not like it'd be hard to do.
It's a real good question and I'm happy to see most of people want a rework. I'm a pixel artist working in pixel games industry, and I'm realy disgusted by what was done those last years.
Some examples like: - MEGAMAN 9 & 10 on PSN and DARKVOID on DSi was totaly abused, why making game like old nes style with same gameplay and limitation while pixel artists and technology have evolved and can now make bigger, more detailed and nicer sprites. - BOMBERMAN and BC KID (Bonk: Brink Of Extinction) on PSN, why making some new episodes of good old pixel game in 3D, just look at them now, they are more ugly then the old 2D versions, while they can be reworked in better pixel style. - GENESIS COLLECTION on PS3 and FINAL FIGHT: DOUBLE IMPACT on PSN, why solding old games that can be play on the original machine or emulator and with this crappy smoothing filters (It's just like if you are wearing some bad glasses) while they can be reworked with more colors, more details and better gameplay. - MOST OF NINTENDO DS PLATEFORMER GAMES, why making all those game in 3D on a machine that make really ugly 3D when we know how this machine can make nice 2D games (WARIO MASTER OF DISGUISE, CASTLEVANIAs, COMMANDO, CONTRA 4, HENRY HATSWORTH, LOCK'S QUEST, METAL SLUG 7, SUPER PRINCESS PEACH, LEGENDARY STARFY...)
I don't mean colors limitations and big pixels resolution is bad, some games like CAVE STORY and FEDGE (Previously named FEZ) proved it, but style and design are important, and gameplay must be good and better than old games.
As a pixel artist, I'm angry about all that 3D and people who only swears by 3D (Industry, because they find it faster and more economic to produce. Young guys, because they were rocked in the 3D and industry marketing), I mean, I love 3D too (I'm a big player, I've got a PS3 and play it a lot and I've certainly play all the PS1 and PS2 games) but in certain cases old 2D can be better than 3D.
Just for those who have known those old games, can you imagine some new episodes like ZELDA A LINK TO THE PAST, METROID FUSION/ZERO MISSION or CASTELVANIA SYMPHONY OF THE NIGHT on some machine like XBOX360 or PS3, with full HD resolution, bigger detailed gfx, with DVD or BluRAY support that will allow bigger maps, more levels, moves, items and enemies.
Retro gaming is really nice but only if it bring something new or better.
It's hard. I say purist but it just honestly depends on the game... For instance megaman games would be awesome as 2D side scrolling action! But really 2D with lot's of detail. They can do it. Something like that would just make sense. That's just how I feel.
Well, there are many games (mostly from the SNES era, it has to be said) that are still perfectly decent to play in this day and age.
However, there are occasions where I'd prefer it if the developers put in that little extra effort to fix whatever problems may have been present in the original (like clunky gameplay, user interface, auto saves, etc) and give the game a little lick of paint.
I mean, if you were given a second chance to improve your great product to the point of perfection, why pass up the opportunity?
I like re-workings. The updated graphics mentioned above are nice, but what I really care about is updated interfaces. Like Ocarina of Time on WiiWare. I mean, it's a great game, but there were places where I couldn't tell what was going on because of the graphics, and the whole control system was clunky, especially coming off of WindWaker.
I need to see a game as pushed as far as the current technology will allow. The 8-bit stuff never did it for me, but then neither does the ultra realistic...i prefer a stylistic spin....that keeps me coming back for more.